I can see how you handle updates to the form, but how do you get data back into it? I'm guessing something like this:
@accepts(Self(), System.Object, System.EventArgs)
def _MainForm_Activated(self, sender, e):
self._showDisplacement.Text = str(self._model.displacement)
But it doesn't work, and adding code to the auto-generated form class keeps getting broken. Is there an example project somewhere, so I can see how this is supposed to work? Just something very simple, but with a button, a text field and a one-member mode class
showing how to handle a user event, use that to change the model and then trigger a form update from the model. Preferably implemented in such a way that the form designer isn't going to blow it all away every time you do anything to the project.